You will venture into the Zone in search of food, artifacts, other mutants, and knowledge - not least about The People's own origin. It is up to you, the players, to decide which projects to embark on. The game rules let you improve and develop the Ark in the areas of Warfare, Food Supply, Technology, and Culture. But it's the only home you know, and just maybe the cradle of a new civilization. A nest of intrigue and Lord of the Flies-style power struggles, it's far from a safe haven. Mutant: Year Zero has two major game environments, each with its own style of play: The outside world is unknown to you, and so is your origin. In this game, you play as one of The People - heavily mutated humans living in The Ark, a small and isolated settlement in a sea of chaos. Mutant: Year Zero goes back to the origins of the Mutant franchise: role-playing after the Apocalypse. That's where salvation and truth await, the stories say. Maybe, one day, you will find Eden of the legends, the Old People's haven in the middle of hell. To build, grow the land, seek out others, create a new civilization on the ruins of the old. To explore the Zone, to search for artifacts, for knowledge. In the middle, fixers who try to turn a profit from anyone and everyone. Factions are forming, bosses on top and slaves on the bottom. Food is running scarce, and the fight for what's left is turning violent. That is what the Elder calls the outside world.īut the safe days are over. Chased off every stranger who came close to the Ark. He has always warned you: Stay on your guard, stay in the Ark, or the Rot will get you. None of the People are over 30 years old.Įxcept the Elder. Your bodies and minds have incredible powers, but you are unstable. You are twisted funhouse images, mutated freaks. You are the spawn of humanity, but not human anymore. In the Ark, a small settlement on the edge of a dead town, the People live. Winds sweep through empty streets, turned into graveyards. Full stop.īlurbs from the publisher: 'Of course the world ends. Review Summary: Probably the best post-apocalyptic RPG on the market.
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